No description
| add after objDebugList | ||
| readme-images | ||
| objDebugList.object.gmx | ||
| README.md | ||
Runtime instance inspector for GMS1
Setup
- Add the files in the right order: objDebugList first, everything else after
- Call scrDebugInspectorInitialize with the name of the global for determining whether the game has been started as the first parameter example:
scrDebugInspectorInitialize("gameStarted", true);
- Run the game and click on the screen
- Middle mouse button brings up a searchable list of instances in the room
- Left mouse button will inspect all objects under the cursor
- Right mouse button will quit out of the currently open lists
Other setup
The other two arguments for the initialization function are optional but nice to have.
debug_key: Sets a keyboard key that must be held before its possible to bring up the inspector using mouse buttonsfont: Font to use instead of the default font. Monospace works best.
